Perfect=Use captions to fix the "ok looking good" problem and to be able to use HLE emulation sound throughout the game.Īlmost perfect, Frames at 55-60 with DX11, some slows but very playable, still playing the game. SFX and Graphics of in game cutscenes are heavily out of synch because of speed limitations. Running smooth (still playing game with no problems). Metroid: Other M GAMEPLAY on Dolphin Emulator (720p)įreezes after the screen saying to hold the remote on the side. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Metroid: Other M since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. This title does not need non-default settings to run properly. The following codes will expand the vertical FOV in-order eliminate the black borders to display the screen in 4:3 (if set on the Wii settings), but the HUD including FMVS remain stretched on 16:9. When the Wii Aspect Ratio is set to 4:3, the game will remain in 16:9 with black borders on the top & bottom added as the game was designed for 16:9 only. There are no reported problems with this title.
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